
Well, 2.0 is now on PTS, and while we cannot make the journey to Makeb, we can however check out all the other new features that will be coming to the game. Here are my initial impressions so far.Starting on the PTS
Right when you get your character copied over, which seems to be a issue with some people, the first thing you should immediately do is go to the level up terminal. This terminal will instantly make your characters level 55 and give you 300 elite comms as well as a bunch of unassembled equipment. Make your way over to the new Elite Vendor and start gearing yourself out with the new equipment, as soon as your done spending and redeeming, go back to the level up machine and click it again to claim 300 more comms. Use this to fully gear out yourself and your companions if you want (for all those 2 man EV runs). Madness Assassin If you know me, you know my class and spec of choice is a DPS Madness Assassin, and they have received quite the change. Duplicity (A proc that reduces the force cost of maul as well as allows it to easily penetrate armor) has been moved deeper into the Deception skill tree. Unearthed Knowledge has also been removed from the skill tree completely. What does this mean? It means that the Madness Rotation just got a whole lot more simple. That does not necessarily mean better. Although, we have gained multiple new talents to increase dot damage as well as Death Field damage, I am still unsure if this is a buff or a nerf. Only time and simulation crafting will tell. New Operation: Scum and Villainy This operation is one thing, that thing is long. With 7 bosses, you start out fighting. Boss 1 – Dash’Roode EDIT: Did this boss once more, you will get teleported regardless of where you are, it is a random selection. Before the start of the boss fight, there is a vendor named Shady Character that sells Personal Shields that will temporarily protect you from the storm. Grab one of these shields and save it for if you are teleported away. If you are, Womp Rats will spawn around you, ignore them and pop your shield and get back to the group as fast as possible. Kill the womp rats when you reunite with them. Boss 2 – Titan 6 Boss 3 – Thrasher and Bo Zarran
Area: City Infiltration This is as far as my ops group got. The mechanics are quite interesting though. The Raid mus split everyone up into groups of two. Our group split it up as so: Top 2 DPS with Tanks, Bottom 2 with healers. A Assassin Tank and I got theĀ privilegeĀ of sneaking to the end of the city for our assignment. Basically through the city, there are 4 groups of two elite mobs in which these divided raid groups must divide and take down, if more than two people engage them, and alarm will sound and everyone will be swarmed by strong mobs and almost instantly killed. Along the way there are elite robot mobs that are there just to be snuck past, Killing these guys is a waste of time and there is a timer (They also revive). As soon as these 4 specific groups of mobs are killed, another ops boss will spawn and you must kill it before the timer that started when you entered the city runs out. At this point my pugged raid could not handle the whole don’t aggro robot mobs idea and wiped. We called it soon after. I will continue updating as I go through.
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