SWTOR Patch 1.2


Click here for the test server patch notes.  Keep reading for analysis of changes Zergadins will be interested in.

1)  Hard Modes Flash Points no longer have a Lock Out.  Let the rejoicing commence!

2)  Guild Banks!  When this goes live we’ll be taking donations to buy the access and extra tabs.  I’d like to see three ‘Bays’ when we get going.  One for everyone to drop items they’d like to share.  One for crafting.  One for officers to hold the high end BoPs and Crafting mats to distribute for progression.

3)  Altaholics rest easy, sprint is a level 1 talent!

4)  You can color coordinate gear to match your chest piece.

5)  Significant Class balancing.  Scroll down the official notes to read up on your class.

6)  Starship Droids are now more user friendly.  They also gain affection with player that allows faster crafting and higher crit crafting of items.

7)  Legacy System goes live.  Too many things to list!

8)  On Critical Crafting of Orange gear, it is made with an augment slot.  End game crafting mats are no longer BoP.  The biggest things about gear are removeable Tier bonuses on the armor slot as well as reverse engineering any thing with mods to learn the Orange equivalent.  Read in detail all crafting updates, they are extensive.

9) LOOT DROPS FROM ENDGAME ACTIVITES WILL TAKE INTO ACCOUNT GROUP COMPOSITION… There was much happiness in all the land!

10)  There are also a lot of PvP balance notes… I don’t pvp so hit the notes to see for yourself! 😉

There are soo many more changes than the High points I listed here.  If you want to get me started on vent about it, just ask.  It annoys Panzer to no end, I suggest you ask alot!

Zyley Silverstrike

/Salute

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